LSLEditor is not only an offline editor for LSL scripts with syntax highlighting and auto formatting, it is in fact a complete development package with project control and even a built in debugger. From my experience, it covers at least 80% of the scope scripts are used inside SL, and actually close to 100% of the most commen aspects of scripts. Only things like sensor sweeps or animations can of course not be debugged with the LSLEditor. But touch and listen events are fully functional inside the development interface.
Not only allows this great tool happy coding during downtimes, it also allows you to actually do a backup of your work on your own harddrive - at least the scripting aspect of it. Thanks, Alphons, for this great contribution to the community!
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